![]() ![]() ![]() And PLEASE, a theme altar so I can finally sacrifice a sheep to mother moon or father sun or whatever nonsense I come up with xD Stained windows (and if one of these is an eclipse, that would be cool) Hanging stars/moons/suns for decorations Sigils (to decorate walls and floors with) Some ideas to put for both cases: (all with their sun/moon motif as you guys see fit) But since those are for dungeons and mixed together (cosmic I mean) … here I’m. ![]() In fact, I think the only pack I have found that can be used in some way is yours, with cosmic dungeon (and if you know how to edit, maybe crystal castle would make a good exterior). There is just not a lot for it and what exist is divided in other packs and normally is not really specific for a “sun” theme (or rpg maker). I find myself lacking on ornamentation with the motif, especially for the sun part. If separate, even better, but if together, I won’t complaint xD Here is a suggestion for something I violently crave: Moon/Sun castle tileset. I don’t really like posting these in new packs because it sounds like “oh, cool, now go make more!” I got surprised here xD I came to post a suggestion for a pack(s) and found this new one. Yes! You can use these tilesets in your game, even if you intend to sell it.and even if the games contain mature themes. It also includes an RPG Maker ready format! (MV/MZ/VX/Ace) If your engine supports tilesets of different sizes, it will almost certainly work! Download our compatibility kit to be sure! (We also have a list of engines we've already tested.) (Sample animation setup in the RPG Maker file)Īll our tilesets are now available in two tile sizes if applicable - and you get both for one price! Choose what works best for you! ![]() Helicopter (left and right facing) with still frames, slow rotating frames and flying frames.Stairs (can be configured to be taller)Ĭheck out our samples if you need a little inspiration!Įvents and Animations (RPG Maker format, may work with your engine).Utility and pipe works – valves, switches, two sizes of pipes.Everyday office furniture, with filing cabinets, whiteboards, computers and more.Two styles of beds (in single and double).Two styles of configurable cabinets – assemble to make bookcases, kitchen cabinets, bedroom furniture or whatever else you need.Adjustable-width windows (several styles).Black and white tabletops, counters and tubs.The most frequently used flag is the passage flag - X for not-passable, O for passable, star for tiles that should appear in front of the player (like the tops of two-tile-high trees on the B-E set).įinally you create a new map and tell it to use that tileset.Office building? High-rise apartments? Or just a modern dungeon for your final boss? Available for RPG Maker, Unity, Godot, Tiled and more! Once you've done that, you've got to set up the flags. They're all the same size, and can have transparency. NONE of these should have transparency on the tileset, normally (A2 is the exception, where some of the tiles on the right might be partially transparent). A5 is 8 tiles wide and 16 tiles high and are not autotiles. From memory, A1 is animated autotiles - water and waterfalls. If they are not named, use the descriptions above the slots to determine where they should go. If they are, be sure to only put them in the same-named slots (A1 tileset images should only go in the A1 slot). Usually they are named with A1-A5 or B-E as part of the name. Then go into the Tilesets tab in the database, create a new tileset, and select your images to go into the appropriate slots. They need to go into the img/tilesets folder (I'm assuming that's where you put them, but you didn't specifically say, so just pointing that out). ![]()
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